Monday, August 3, 2015

Frostgrave AAR


The first attempt at Frostgrave was a big success.  We played a straight-up fight on about a 4'x4' board to see who could control the most of six treasure tokens.

The game played nice and smoothly, even for our first shot at it, so once we have a stronger handle on rules and spells it'll be even better.

We took a few shots as we went, some of which I'll include below to give you an idea of some of the fun situations we ran into.


A thief sneaks into the temple to steal the mystical loc-nar.  He easily secured this first treasure for the warband.



Brendan's warband closes in on some treasure.


James' apprentice manages to summon a demon - she gets an imp and empowers the spell with her own health to bump it up to a minor demon. Good thing, too - it managed to put down a thug later in the game.


Soldiers rally around the wizard so they can get a leg up in activating on the following turn.


A couple of Brendan's thugs manage to take a warhound out of commission in close combat.


And then his jacked barbarian takes out the man-at-arms while another thug roundhouse kicks an infantryman.  It's not looking good for our heroes.


Another unruly thug comes after the apprentice, but...


...the archer comes to her rescue!  He stabs the thug with a dagger and crits for 20 damage.
After that smack, Brendan was kind enough to re-position the thug halfway across town, as you can see above.


My only thug, Chubbs, was one move away from getting this beautiful Foundry warchest off the table and securing some more loot for the warband.  Then he heard something behind him...

1 comment:

  1. The game was super fun. Even though I only cast two spells the entire game, and took about 6 damage from even doing that, I think I made up for it with my barbarian being such a beast!

    I can't wait to start up a campaign. This will be a lot of fun.

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