Friday, August 13, 2010

Another Stab, Another Odd Combat

We took another crack at a half-size game, playing Covenanters against Royalists at 500 points.
This time the Scots made some significant changes in the list by dropping the highlanders, bringing both cav units to max, and adding a second field gun.

The Royalist forces managed to hold up one unit with their CF5(!) cav and decimate another with cuiraissiers (bane of my kilted existence). Cuiraissiers = MVP.

The dour men of the north, knowing that their infantry was outnumbered and, for the most part, outclassed relied on frame and field guns to level the playing field. This proved a little more effective than either of us was really comfortable with at 500 points, shaking one English unit and whittling the second down to half strength fairly well.

In the end, the English had routed the left cav wing, the Scots had beaten all but a couple of models in the English cav wing on the opposite side, and the foot fight in the middle was a toss-up. A very fun mess!

There was only one situation that really stuck out as a mechanical problem and that was a unit of English foot with muskets forward that got stuck in a fight with a unit of Scots foot with muskets to the side. We found casualty removal on the English side to be odd, with the removal of muskets causing odd gaps in the combat that didn't allow many models of fight on either side. The combat results just didn't do a good job of representing what was on the table. We'll go back and hit the books and try to come up with a solution. Aside from that, though, we seem to be getting relatively competent with the system.

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