Our newest historical junkie and long-standing Warhammer Empire commander and I played 550 points of 1644 last night as he anxiously awaits a mountain of plastic from Warlord. The Parliamentary force was proxied by Games Workshop Empire models which worked well. They looked extremely well fed, though.
Scots Covenanters:
General
- 2 Snipers
- 2 Frame Guns
- 1 Field Gun
- 2 Pike and shot units, trained
- 2 cavalry units, trained
- 1 Highlander unit, trained
Parliament Forces:
General
- 2 Snipers
- 2 Field Guns
- 2 Pike and shot units, trained
- 2 cavalry units, trained
The push-back in multiple combat issue came up again. We opted to just push back from the largest unit and that worked fine.
In the end, Parliament had a clear deathgrip on the left flank (their right) and the Scots' ambitious cav and infantry siezed the right flank. At that point it was 11:15 so we all agreed to call it a draw and go to bed! A very fun game with some good highlights.
-The Scots' frame gun crew gets MVP on their side by sniping the Parliament general from his horse.
-Parliament's reading of Osprey's Pike and Shotte Tactics netted them a vastly superior artillery deployment and they invoked great fear in the center of the Scot infantry.
-The big thing I forgot was to roll for reaction distance on a cavalry flank charge. When the Scots' cav on the right flank made a flank charge on the Parliament pike and shotte, we should've rolled a reaction distance to see if they were able to respond by changing their facing. Failure would see them routed! But, since the cav was actually a turn ahead from one of our other Command messups, I can't complain!
-After reviewing the artillery rules, I realized that we were both giving our guns too wide a berth with LoS. Any targets further than 22.5 degrees from a barrel are out of LoS and the gun must be swiveled which counts as moving! We were both doubling this to 45 degrees on either side, making guns a little more effective than they should have been.
All in all a most excellent refresher on the rules.
Swiveling counts as moving! Ouch. I'll definitely have to make sure I am aiming in the location I want those big guns in.
ReplyDeleteEven though I was 0-3 on the rules, I did point out the sniper and Dragoon rules that were missed before we played this game. I think I should receive a 2-3 on rules checks!